Changing settings in Yedink.ini
Setting certain options such as your default windowed resolution are done in yedink.ini. This file lives in the ancillary data alongside the fonts. The available settings are as follows.
Fonts
display
Allows you to set the default in-game text font. This may either be a font in the ancillary data path, or a system font that Fontconfig can find.debugttf
Sets the font used for the ImGui debug interface. This may only be a TTF file in ancillary data.debug_pt_size
Sets the size of the aforementioned debug mode font.
Display
Sets your default window size for windowed mode.
Audio
channels
2 by default for stereo. set to 1 for mono, or 6 for a 5.1 surround system.samplerate
sets the output sample rate for played-back audio. Set this to your card's actual rate according to your operating system for best results.midiplayer
sets the MIDI player for MixerX builds with one of the following numbers.-1
set to default0
ADLMIDI - a Sound Blaster-style FM synthesizer1
System output (not available on GNU/Linux).2
TiMIDIty - requires pats installed, otherwise crashes3
OPNMidi - Sega-style FM.4
FluidSynth (requires soundfont, see below)5
EDMIDI - unstable, do not use.
adlemu
sets the default synthesizer for ADLMIDI with one of the following:-1
Default0
Nuked 1.8 - very accurate but very CPU-intensive.1
Nuked 1.7.4 - less CPU-intensive.2
DOSBox.3
Opal.4
Java.
opnemu
same as above except for OPNMIDI:-1
Default.0
MAME.1
Nuked. Even more CPU-intensive than it is for ADLMIDI.2
Gens.3
GX.4
NP2.5
MAME OPNA.6
PMDWIN.
soundfont
the filename of the soundfont for FluidSynth. Will be searched for in ancillary data.