Author
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Topic: wait_for_button();
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Gilthlos |
posted 03-30- 11:56 AM CT (US)
What keys does wait_for_button() support? I mean, can numbers and/or letters be used in Dinkc scripting without having to hassle with key-## scripts and globals?
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FF4LIFE
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posted 03-31- 01:12 AM CT (US)
Actually, its used in the fashion that each key is assigned a number...a full list is at the DN somewhere...i'll just post it because i have it...33: Page Up 34: Page Down 35: End 36: Home 44: Print Screen 45: Insert 46: Delete 48: 0 49: 1 50: 2 51: 3 52: 4 53: 5 55: 7 56: 8 57: 9 65: A 66: B 67: C 68: D 69: E 70: F 71: G 72: H 73: I 74: J 75: K 76: L 78: N 79: O 80: P 81: Q 82: R 83: S 84: T 85: U 86: V 87: W 88: X 89: Y 90: Z 96: 0 (Numpad) 97: 1 (Numpad) 98: 2 (Numpad) 99: 3 (Numpad) 100: 4 (Numpad) 101: 5 (Numpad) 102: 6 (Numpad) 103: 7 (Numpad) 104: 8 (Numpad) 105: 9 (Numpad) 106: * (Numpad) 107: + (Numpad) 109: - (Numpad) 110: . (Numpad) 111: / (Numpad) 112: F1 113: F2 114: F3 115: F4 116: F5 117: F6 118: F7 119: F8 120: F9 121: F10 122: F11 123: F12 144: Num Lock 145: Scroll Lock 186: ; 187: = 188: , 189: - 190: . 191: / 192: ` 219: [ 220: \ 221: ] 222: ' Probebly should have just found it and linked to it..but meh..lazy.. |
Gilthlos
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posted 04-03- 07:47 AM CT (US)
Nah, actually that's not what i meant. I mean, (I think) it doesn't work if you do like this in a script: wait_for_button(); if(&result == 65) { say("You pressed A", 1); } if(&result == 66) { say("You pressed B", 1); } //and so on... blah blah blah Guess I'll just have to make it the harder way...
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FF4LIFE
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posted 04-03- 04:06 PM CT (US)
Ah i see..yes i do believe that only supports the already assigned keys for movement talking etc.. |
Gilthlos
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posted 04-12- 11:54 AM CT (US)
BTW thanks anyway. Too bad those keycodes didn't work :( |