Author
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Topic: Confusion - otherwise known as newbie Questions
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Eso |
posted 05-02- 06:38 PM CT (US)
1) How do you quit dinkedit *without* saving anything? 2) Why does the window I try to put on the log cabin want to go behind the wall instead of on the outside where I can see it? 3) Is there a way to load dinkedit with a game from a network drive? (not in my dink directory). Dazed and confused lol - thanks for any advice you can give me! :)
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Eso
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posted 05-02- 06:40 PM CT (US)
ooooops and one more thing - all the tutorials mention dinkedit - does windinkedit work the same way? or is there a tutorial for it? |
joshriot
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posted 05-03- 04:11 PM CT (US)
sometimes alt-f4 quits qithout saving but sometimes it saves anyway so i dont know about that. to make a window work right you will need to set up a depth que, i still dont know all the details about how that works. to run dinkedit with a game on a network drive you could copy and paste dinkedit into where the games you want to edit are, its only 141k. windinkedit? never even heard of it. |
Beuc
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posted 05-04- 04:03 AM CT (US)
1° Each time you return to the map with all the little squares, then the map is saved.3° DinkEdit works as Dink. To use a DMOD, you need it to be in your Dink Dir, so unless your Dink dir is on the network, there's no way 4° WinDinkEdit is a BETA for now, Nexis is working on final versions. This program was not released a long time ago, and it's not finished yet, so people didn't do tutorials for it for now. Anyway, it's quite the same interface, so if you know how to use DinkEdit, you can use WinDinkEdit. for 2°, it's already replied :) All the best! |
Eso
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posted 05-04- 05:42 PM CT (US)
Thank you both so much for replying! I had hoped there was a way to be sure not to save, so that I could play a game, and when coming to a spot that I liked or wondered how they did it, I could load the edit program and see to try to understand, but as I am prone to accidentally messing things up, I could just quit and then be sure nothing had changed lol. I guess I must just try to be extra careful :) |
SPiRiToFCaT
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posted 05-23- 03:33 AM CT (US)
You could make a copy of the dmod you are lloking at and look at the copy so as to not edit the original. |