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Author Topic:   Why I hate my existence due to Dink.
bdjnk posted 04-16- 11:33 PM CT (US)   Click Here to See the Profile for bdjnk   Click Here to Email bdjnk  
I have started a D-mod which is so far only four working screens large and yet I have spent hours on it. I despertly want to finish it and make it huge and great and most of what I must do is just many many hours of scripting then testing and scripting and testing and so forth. I an also going to be without a computer for the next 3 months as I was for the past 2 and it hurts me not to be able to work on it.

I also have a scripting problem, at the end of the script on a potion it says:

int &hold = sp_editor_num(¤t_sprite);
if (&hold != 0)
{
editor_type(&hold, 1);
}

which should make this potion disappear after on use but every time I walk out of then back onto a screen it reappears. at the end of my chest script it says:

int &hold = sp_editor_num(¤t_sprite);
if (&hold != 0)
{
editor_type(&hold, 4);
}

the chest also resets itself when I leave the screen and I can't fathom why it is doing this as my kill script is exactly like the ones in the original Dink.

redink1 posted 04-17- 04:32 PM CT (US)     Click Here to See the Profile for redink1  Click Here to Email redink1     
For your first problem, make sure you have these lines in the void touch(void):

sp_brain_parm(& current_sprite, 5);
sp_brain(& current_sprite, 12);

Remove the space between & and c. If they are already there, copy and paste the entire script and then maybe we can figure it out.

For your second problem, try adding these lines after the editor_type line:

editor_seq(&hold, 175);
editor_frame(&hold, 4);

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