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Author Topic:   continued, accidentally hit enter
Froggy posted 03-12- 12:16 PM CT (US)   Click Here to See the Profile for Froggy   Click Here to Email Froggy  
script for tree //for Dink's Tree outside his house

void talk(void)
{
say("This is the the tree my mother planted for me when I was born. It's all I have to remember her by now.", 1);
}

void hit(void)
{
say("I'm beating my wood. He he.", 1);
}
And a lot of my scripts wont go to the script I want it to. And I noticed that in a lot of other programs it may have a whole different name in the edit and in the .c file. How do they do this? here is what i have for the duck. If you can tell me how to continue it(and explain so I know why), It would make things go a lot faster for me.

redink1 posted 03-12- 07:42 PM CT (US)     Click Here to See the Profile for redink1  Click Here to Email redink1     
There might be too many characters in the say(); command. I think there is a limit of 200. It might be best to use something like:

freeze(1);
say_stop("This is the the tree my mother planted for me when I was born.",1);
say_stop("It's all I have to remember her by now.");
unfreeze(1);

Froggy posted 03-12- 07:45 PM CT (US)     Click Here to See the Profile for Froggy  Click Here to Email Froggy     
Thanx. I figured that out on accident when I accidentally deleted it trying to figure out what was wrong with it about 10 minutes before I looked here again. Thanks for the help, though. Now I only need to figure out the duck thing.
Froggy posted 03-12- 07:46 PM CT (US)     Click Here to See the Profile for Froggy  Click Here to Email Froggy     
What is the difference between say and say_stop, though?
Beuc posted 03-14- 05:30 AM CT (US)     Click Here to See the Profile for Beuc  Click Here to Email Beuc     
say_stop make your script say a thing, then way the text auto-disappear or the user to press space to skip it.

say also displays a text, but continues the script, it does NOT wait.

So if you want to make a conversation use say_stop.


But maybe you figured it out also ;)


Btw, to avoid lots of different posts, reply always in the same post -but I'm sure you again figured it out now :)

Good luck.

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