posted 01-23- 08:56 PM CT (US) can one change and run the current base map script through a different script?
the way sp_script does for any sprite that is represented by an int.
any ideas would be appreciated, thanks.
Nexis
posted 01-24- 12:10 AM CT (US)
As much as I doubt it's possible, it's still an interesting idea. However, it wouldn't be in the form sp_script(current_map, map_script); if it were possible. More likely it might be something like 0, 100, 200, or 300 for the first variable and it would have to be set on that specific screen when dink is on that screen.