posted 01-15- 02:36 PM CT (US)
I created functs.c and placed this in it:void scene()
{
draw_screen();
&update_status = 1;
draw_status();
}
Then in other script I did this line
external("functs","scene");
What happened? It didn't show status bar.Then I replaced external("functs","scene"); with
draw_screen();
&update_status = 1;
draw_status();
and deleted scene() proc from functs.c and then it all works... where is the problem...
isn't this supposed to be the same???