Author
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Topic: Invitation for all DMOD Developers
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Kornelije |
posted 12-10- 04:26 PM CT (US)
I have a good idea for keeping the Dink World alive, maybe by attracting some people to the Dink's world. Here is my idea. I invite all DMOD developers to give me their source code with their technologies and new techniques. Also, commenting code would be nice. Plus, I need all you who know how to program in C to send me any useful advice. Then, I will do my best to put it all together in one big usefull manual. If anyone is interested please keep me noted.Kornelije Petak Research
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someone2
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posted 12-10- 09:22 PM CT (US)
I was hoping something similar to this would happen in Dink City (as I think I said so in the promo HTML). |
Kornelije
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posted 12-11- 08:45 AM CT (US)
Someone2That is the same like you are doing, but my project will primary help beginners and not too much for us who know how to create DMODS. I wish you luck with DinkCity 2000... I am preparing some stuff for it, but I was thinking... What if I'd like to make a quest involving other people I don't know? Anyway, I will sure send you something. Thanks |
someone2
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posted 12-11- 06:39 PM CT (US)
I guess. Any developer rooms with 'tricks' would be advanced stuff, unique to that developer.What if I'd like to make a quest involving other people I don't know? I don't understand... If you mean make a quest with real people in it (that you don't know), then ask them for permission first.
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Kornelije
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posted 12-11- 11:27 PM CT (US)
No, the meaning is how would I create scripts if I don't know where are people(in Dink City) placed and that stuff. You get it, right? |
someone2
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posted 12-12- 05:58 AM CT (US)
Oh. Your section doesn't have to take any notice of anyone else's. Just make a street or a house or something and I'll add it to where it fits. |