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Author Topic:   Summoning a map
igloo15 posted 12-09- 12:00 AM CT (US)   Click Here to See the Profile for igloo15   Click Here to Email igloo15  
Where in the scripts does it call map.dat. I want to make a game where you can click on two different start buttons that will take you to two different maps is that possible.
Nexis posted 12-09- 01:30 AM CT (US)     Click Here to See the Profile for Nexis  Click Here to Email Nexis     
Unfortunately that's impossible to do, although if you take a look at the dmod LOT you will see it is possible. I'm still unsure how that author dealt with how the data is stored in the save file since if you kill one sprite permanently on one map it will be gone on the next map before you even see it.

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