posted 08-14- 04:18 AM CT (US)
It is possible to show a screen without Dink being in it. Let us say you have killed a creature and you want to do a scene having an evil mage sitting in his chamber being mad at you for killing this creature.
I havenīt got any dink files on this computer, so I canīt tell you what scripts to use.
But I can tell you how to find out. Edit the original Dink game and go to the crawl hole where you killed the Bonca for the mage. Find out which script is being used on the hole. This script contains the way to make dink crawl and appear in anothr screen.
Now all you have to do is study this script. Alter things and see what the effect is in your Dmod. You should learn a lot from this.
Now, this is not very elegant, but it works, so what? Change Dinkīs x and y position to just outside of the screen. This way the player will think DInk is not there. Make sure yoiu use the Freeze(1); command first. Now add a room script to the room you want the scene to happen in. By pressing B in the editor (I think)
This script will start running as soon as The game loads the screen. Now in the void main bit of the script you should draw the characters by using the create_sprite_command. now make the entire cutscene by using move, say, wait etc. commands. When the cutscene is finished, telport Dink back to where he was and unfreeze him. This will let the player continue the game. It should work. Sorry I couldnīt be more specific, but it is just too much work to explain all the commands in detail.
All commands I mentioned are listed in the dinkc.txt file in the develop directory.
Good Luck!