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Author Topic:   Creating Quests
Ibis posted 07-25- 07:25 PM CT (US)   Click Here to See the Profile for Ibis   Click Here to Email Ibis  
Hi, Iīm kinda new to the world of DMOD-ing
and I need help with the usage of "&whatever_quest and variables. I donīt have any experience in c/c++, but I learn from the .c-files.
I have this quest : Dink is married and wakes up one morning and feel a urge for a sword, he asks his wife (only created in the house if "wife_quest" is 0) for money, gets 400, buys the sword, ībut when he gets home his wife is gone (I added "&wife_quest = 1;" after the "add_item("item-sw1",438, 7);". (I have been thinking of adding a letter from the kidnappers telling dink what to do, no problem) But I want something similar like when dink goes to the farm (4 pillbugs, 1 strong and talking)in real dink to happen on the place his wife is being held, couldnīt make anythig out of the.c-files to the farmer_quest , I have no idea how they got the faster pillbug to talk, thatīs what I want
Anyone that understands what i mean?
answer my topic or:
Mail norrfjolsta@mail.bip.net
ICQ: 41960331
/Ibis
Ibis posted 07-25- 08:35 PM CT (US)     Click Here to See the Profile for Ibis  Click Here to Email Ibis     
The farm Iīm talking about is Mr Smilsteinīs farm, forgot the nameī(thanks to "-=Dark)^(olf=-" for reminding īme)
Gerben posted 07-26- 01:57 AM CT (US)     Click Here to See the Profile for Gerben  Click Here to Email Gerben     
I have emailed you a script that should be what you need.
Ibis posted 07-27- 06:42 PM CT (US)     Click Here to See the Profile for Ibis  Click Here to Email Ibis     
Thans, that really helped me!
Gerben posted 07-28- 06:05 AM CT (US)     Click Here to See the Profile for Gerben  Click Here to Email Gerben     
No problem.

By the way I know you can wake up with an erection, but I've never heard of waking up with the urge for a sword :-)

Just kidding

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