Author
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Topic: Dink edit help
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FF4LIFE |
posted 07-21- 06:40 AM CT (US)
In Dink edit recently when I want to edit the depth dot and hardbox of a sprite, I'll push E twice and do it manually, and it looks all perfect and stuff. Then I press Q to save and come back and its the way it originaly was! I used to do it fine like this (I think) but now I can't and it's really bothering me. I believe it has something to do with the ini file, but I'm not sure. Please help =)
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joshriot
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posted 07-21- 09:36 PM CT (US)
after you edit the hardness and all that shit hit s to save it to the ini file before you back out and hit q to save the map. |
FF4LIFE
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posted 07-21- 10:26 PM CT (US)
I do... |
FF4LIFE
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posted 07-21- 10:30 PM CT (US)
Another question:When you edit the tile hardness, what is the difference between white and purple? And how do you draw blue lines? Yet another: Is there a way to make it so an arrow will shoot through something with a hardbox? Becuase I have a room with a neat shade effect to it by making a black and white sprite, but if you shoot an arrow, it just sticks in front of you.... I also have a room where the arrow stops in the middle for no reason, where it isn't hard.... |
joshriot
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posted 07-22- 01:52 AM CT (US)
i didnt know there was white and purple but use a to make blue, i think z makes red or somthing. i dont know, ive only used blue recently. |
FF4LIFE
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posted 07-22- 05:58 PM CT (US)
Well, thanks, i need to use blue for rivers and couldn't. S and another thing draw white and purple, hardnesess that you can't walk or shoot over, and i don't know the difference, but I'm sure there is one=) Thanks! |