posted 07-17- 11:35 AM CT (US)
okay, im trying to make the wall move once you shoot all the targets, my script is//set starting pic
sp_pseq(¤t_sprite, 93);
sp_pframe(¤t_sprite, 4);
if (get_sprite_with_this_brain(3, ¤t_sprite) == 0)
{
move(¤t_sprite, 280, y, 1);
playsound(43, 22050,0,0,0);
}
and it dosnt suproze me it dosnt work since i just started all this rubbish this week. what needs to be changed or added to make this work?