posted 06-13- 05:11 AM CT (US)
I use the original dink.c scripts. You can find them in the develop\source.zip file just copy the .c script you need to your story directory. First you have to check out which script Seth used. In the bar he attached the s2-bar.c script. If you look at this script it's pretty complicated, but I guess if you just change things and see what happens you should get there in the end. To make someone speak at random, you could use a script that looks a bit like this:
myrand = random(37, 1); if (&myrand == 1)
{
say_stop_npc("`4Woman, serve those men!", &temphold);
}
if (&myrand == 2)
{
say_stop_npc("`4Get to work you stupid wench!", &temphold);
}
For help on the other things check out how other people have done it. Dink's doppelganger has a pretty neat intro, try and find out how he has done it. Good luck !