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Prowler Productions
Dink Smallwood Forum Can I put a wav file on the intro of a DMOD? How? |
Author | Topic: Can I put a wav file on the intro of a DMOD? How? |
Soundwalker |
posted 04-29- 01:39 PM CT (US)
How can I put a wav file on the intro of my DMOD? (I know nothing about c) |
Wyndo |
posted 05-02- 04:20 PM CT (US)
You should be able to -- but MIDI's are better... Look for the sound faq at dinknet.virtualave.net . |
Soundwalker |
posted 05-03- 09:09 PM CT (US)
What I want to do I can't find on the FAQs. How can I put a wav file to play like redink just did in Lost in Dink? His file sources aren't available in that DMOD... |
Dukie |
posted 05-04- 11:00 AM CT (US)
If you know nothing about c (dink c actually) you won't be able to make an intro.. Anyway, use the playsound command |
Soundwalker |
posted 05-05- 12:27 PM CT (US)
I got it! I used Playsound (50,11500,0,0,0); 11500 is the sample rate. With 22500 the wav just got too fast. But I still have a problem: my wav file is not played until the end, it suddenly stops. what do that three zeros mean? How can I fix this problem? (I want my wav file to be played completely) |
NeonWaters |
posted 05-05- 02:23 PM CT (US)
That is a Dink Engine Bug. Dink looks for the copyright for the wave file and if you are using your own sounds or changing MP3's then it does not have the copyright on it and Dink will only play 1/4 of it. All you have to do is goto ~~NeonWaters~~ |
Soundwalker |
posted 05-05- 07:56 PM CT (US)
Just reviewing: With .wav files we use the line loadsound ("Silence.wav",34); this line is used to "say" your sound is there. after, we use in order to play the file. Now, I think this post should be added to Dink's FAQs. Thanx for you guys. Your help was very worthy for me. |
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