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Author Topic:   graphic problems
Red40 posted 04-01- 02:07 PM CT (US)   Click Here to See the Profile for Red40   Click Here to Email Red40  
i downloaded the whole graphics file for dink smallwood and was looking at how all the indavidual bmps brought things to life.
the problem is that i am creating a D-mod and want to make a new character and because i was using paint shop pro and doing everything had to be done pixal by pixal this, i relized would take years and that was just 1 character who had the manouverability and wepon capacity of dink. this made me then think about how seth made the images and i am thinking that there must be some faster way.
if anyone knows a faster way or is willing to spend a week doing nothing but graphic let me know.

THANKS ;)

redink1 posted 04-01- 02:24 PM CT (US)     Click Here to See the Profile for redink1  Click Here to Email redink1     
Two little letters...

3D

They made a 3d model of Dink (probably in 3d Studio Max), then exported frames of him doing different things into bmp form. Though if you want to do something similar, you might want to look at some less reputable sites for a program called Poser 4. It lets you control body movement much better than with other 3d modeling programs (I think, I'm still waiting for my copy). There are also some different Poser 4 models around on the 'net that you can probably use in your D-Mod.

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