Author
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Topic: CD Tracks
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NeonWaters |
posted 03-22- 08:58 PM CT (US)
Is there a way to make the it use the CD-Rom and play it instead of midi's. I know there is I guess I am asking someone to show me how.
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NeonWaters
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posted 03-23- 07:34 AM CT (US)
Or maybe is there a ways to load the sounds as you come to them instead of them all loading at the start.......... Ok, I'm making a project for school. It is a museum and when you look at the items in it I will tell you what they are and a little about them. So that makes a really big .wav file. I need to get around them all loading at the same time. That's what this is all about. |
Dukie
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posted 03-23- 11:56 AM CT (US)
I think you can use the cd-rom music, but I'm not sure how.. I wouldn't do that if you plan to distribute the d-mod too though, since most people now do not have the cd-rom..For all your sound question (like your loading problem), read the Sound Faq at the dink network (http://dink.telefragged.com/author_sound.shtml) |
Dukie
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posted 03-23- 11:59 AM CT (US)
For the cd question, check redink's neat stuff Faq (also at the dink network) |
NeonWaters
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posted 03-23- 04:42 PM CT (US)
I could not find any thing called "neat stuff Faq" and I also could not find how to become a member. That's OK. I think that if you put instead of a midi name 100(and the number of the song on the cd you want) it works. I need to try it though. I got the FAQ about sound. Oh and I DL a really cool midi maker from download.com. |
redink1
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posted 03-28- 05:14 PM CT (US)
I think playing CD music directly from Audio tracks only works when the Dink CD is inserted.There is a way to spontaneously load sounds though. I think it was in the Sound FAQ, but because I'm too lazy to look, I'll detail it here. Just pick a number to define as your main speech sound, like 99. Then load a sound in slot 99 to hold it. Then, before every speech, do something like this: load_sound("/sounds/blah.wav",99); |