posted 02-07- 09:06 PM CT (US)
hey, thx for all ur help
see if u can figure this one out
im probably doin something totally wrong..but i tried to learn this from existing scripts, because noone made a tutorial =)anyway, i wanted to make the scenario:
dink talks to guy, dink talks to another guy, dink talks to the first guy who says something different..here are my scripts, it doesnt work so far...
first guy:
void talk( void )
{
if (&pres == 0)
{
freeze(1);
freeze(¤t_sprite);
choice_start()
"Hiya"
"Que pasa?"
"Im bored, this dmod sux"
"Leave"
choice_end()
if (&result == 1)
{
wait(400);
say_stop("message", 1);
wait(250);
say_stop("`9message", ¤t_sprite);
wait(250);
say_stop("message", 1);
}
if (&result == 2)
{
wait(400);
say_stop("message", 1);
wait(250);
say_stop("`9message", ¤t_sprite);
wait(250);
say_stop("`9message", ¤t_sprite);
}
if (&result == 3)
{
wait(400);
say_stop("message", 1);
wait(250);
say_stop("`9message,", ¤t_sprite);
wait(250);
say_stop("`9message", ¤t_sprite);
}
unfreeze(1);
wait(500);
unfreeze(¤t_sprite);
}
}
//this is where i tried to make him say //something different instead of the choice //i made popping up
void talk( void )
{
if (&pres == 1)
{
freeze(1);
say_stop("message", 1);
wait(250);
say_stop("`9message", ¤t_sprite);
unfreeze(1);
}
}
hope u can figure it out..thx for ur time=)