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Prowler Productions
Dink Smallwood Forum programin question |
Author | Topic: programin question |
Ethan |
posted 01-19- 11:53 AM CT (US)
When you create a new sprite with the Create_sprite() command, how do you get it to move and talk and stuff?
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Radish |
posted 01-19- 03:46 PM CT (US)
Well, somehow you'd have to assign it a script name. Then in the script you set it's base walk and brain and such. But you probably already know that. What YOU need to know is how to assign it a script name, and I don't know that either. Sorry I couldn't help. --Radish |
Wyndo |
posted 01-19- 04:51 PM CT (US)
I looked at some of my old code. Here's how you create a sprite (example) and attach a script to it:
That's from Dinkanoid, to create one of the falling-pill bonuses. The command you need is sp_script(). Mike. |
Wyndo |
posted 01-19- 04:52 PM CT (US)
Woops, that appeared a lot smaller than I thought it was going to. Here it is again:
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Ethan |
posted 01-19- 07:14 PM CT (US)
Thanks a bunch mike(that's big enough to read :->) |
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