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Author Topic:   Loading Sounds
Radish posted 01-17- 01:42 PM CT (US)   Click Here to See the Profile for Radish   Click Here to Email Radish  
Is there a limit to how many sounds you can load in the start.c file? And can I load sounds in any script at any point in the game?
Wyndo posted 01-17- 02:37 PM CT (US)     Click Here to See the Profile for Wyndo  Click Here to Email Wyndo     
I don't know if you can load them at any point, and yes I think there's a limit. I'd load them all in your start/main script and then just call them whenever necessary. The FAQ has a little info on this I think.
redink1 posted 01-17- 07:43 PM CT (US)     Click Here to See the Profile for redink1  Click Here to Email redink1     
Yeah, you can have kinda-infinite sounds, just reload the different sounds as the same sound number. (not recommended for general sounds, but for talking if you want, or one-time-only sounds like in cutscenes).

And the limit is 99.

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